Inspiration: A running theme throughout my projects in this class has been accessibility to the average person and something that makes complex topics simple and engaging. There was one specific application that was shown in class (I can't remember the name of it because it was a while ago) but I remember it was about education and that really inspired me to start thinking about how I could make an educational experience out of the knowledge I've learned. Learning music and music theory is a daunting task if you have no familiarity with it. Even though I've been involved with instrument learning and choir since I was a child, there are still things that I find fascinating that people can do. Like hearing notes and immediately knowing what they are and in what key. I'm pretty good at listening to something and figuring out how to play it on my own, and I annoy my friends by constantly recognizing the composer for movies by sound alone, but I never learned how to ...
Final Project Play Sketch Process: As documented in my project proposal, I wanted to create an educational tool for musicians of all skill levels. The premise of the project was to create something similar to Duolingo, where you have a specific word (or in this case - note) played and you answer what you think it is and receive positive or negative feedback. Through the repetition of doing this, hopefully, people will become more familiar with recognizing notes, or even chords, by ear. Due to time restraints, I scaled back the project to a demo of sorts that lacks the refinement of the application that I envision, but retains the core purpose which is to serve as a way for you to test your musical knowledge. I left out the feedback portion where you receive a "correct" or "incorrect" and instead opted for a low-stress interactive way to either just look at the answers if you want or challenge yourself to guess, it is up to the user. In the future, if I were to ...
Process: For this project I wanted to try two different types of actions for the gifs. For one of them, I created a sequence of moving items, a "parade" of dice, to practice moving multiple objects across a screen. For the second gif, I wanted to animate a single object doing an action. I think they both came out okay despite the lighting not being ideal. I used my phone and a grip on the back that acts as a stand so that it would be stable. I then went through the shots and cleaned out the unnecessary ones. I know we were advised to work in the 12 frames/sec model so as to reduce effort, but I ended up with so many photos that I just went with the standard 24. I used Adobe Premiere to export them as Animated Gifs. Results: https://drive.google.com/file/d/1ThBn3LdBdksgRtF1kkGovbEjSaj_oPSq/view?usp=sharing https://drive.google.com/file/d/1j4l77iaZaTrYDcmOXFlLaeNvWY0Qvuzt/view?usp=sharing
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